Downloaded the Mac Version. After the tutorial, when exploring the city, I encounter an error where the screen turns orange and the game doesn't respond to any controls. It looked like a cool game though.
Ok, so i just downloaded the new version and I was able to pick up where I left off which was challenging elowyn to a card game for the second time and I wanted to see if something different was going to happen since I already won once against her but as soon as I lose this error pops up:
I'm sorry, but an uncaught exception occurred.
While running game code:
ScriptError: could not find label 'gamelosselowyn2'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "engine.rpyc", line 295, in script
File "C:\Users\xxxxxx\Documents\MEGA\EchoesCardsOfDestiny-0.2.7.1S-pc2\EchoesCardsOfDestiny-0.2.7.1S-pc\renpy\ast.py", line 1698, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\xxxxxx\Documents\MEGA\EchoesCardsOfDestiny-0.2.7.1S-pc2\EchoesCardsOfDestiny-0.2.7.1S-pc\renpy\script.py", line 1103, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'gamelosselowyn2'.
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.1.24030407
Echoes 0.2.7.1S
Sat Aug 31 22:43:32 2024
Is it because I'm using my old saves from 2.6 or has it just not been fixed yet?
If you are unsure, safe after every step in general. But don't save if you come to the floor that leads to the mirror room - its a dead end and you'll start over automatically. This way you can reload and don't have to remember the chains of turns.
I only found out about the update 0.2.7 today. Since the new version isn't backward compatible with my savegames I have to restart all over again. Is there a cheat code available for getting money so I don't have to do the "oddjobs" about 250 times again?
Hello, I'm new to the game and it looks great. But I have a few problems (Version 0.2.7.1 - PC):
- If you click 'Back' in the Cards/Deck Menu two times, you go to the title screen and can lose progress
- Maybe add a 'Back' Button in the Quest/Romance Menu
- Multiple Dialogs in Thornwick cause Errors (You can skip those)
- After finishing the Sidequest i am stuck in Thornwick (Got Ores for Marcus, had fun with den Barmaid, found the sister and got ervery Bounty - expet the High grade)
Been loving this game for a while, looking forward to each update. I enjoy collecting all the cards even if I don't use them, but now my game crashes every time I try to open the rare cards page. It says "grid overfull," which seems to mean I have more cards than expected. Hopefully in future updates the card menu gets a scroll feature so you can view the longer lists of cards properly. Anyway thank you for all your hard work and dedication.
two things have caused me to restart Echoes... 1. Opponents in the card game seem to have the ability to capture two cards the second being in a line with. not next to the capturing card) on the other side of the captured first card. And second, in the village invasion, the could capture a card with the same power as my card. A 5 captured a 5. Am I missing something in the game rules or is this a bug?
I want to like the game as it is basically sexy Triple Triad, but you can tell it's AI art by the numerous mistakes and oddities in each artwork and it really detracts from the game. It is also really hard to tell who has captured which card at a glance as the color is barely noticeable.
First off, I'd like to say how much I love the novel, it's simply wonderful - I also praise the poetic style of it's literature. I am just starting, but so far its a job very much well done so far mate (storywise).
That said, I do have a bit of a rant regarding the explanation of the card game mechanics, as I feel the tutorial was not clear enough and is not as intuitive as I thought it was - Initially i thought the game was simple, thinking cards played must beat the (OPONENT'S) adjacent cards in value - Yet, I just now played the 1st match against the fox red haired girl and I should have won as I beat 4 of her cards (whilst she only beat 2 of mine - I triple checked as it was so odd) - yet it said that it was a tie!
- After checking every way possible, I came to the conclusion that the only way for that to be possible is that her cards beating her own cards would count as well, giving her 4, (but that friendly fire didn't apply to my cards, otherwise I would have had 5 winning cards ??)
I ended up clicking the screen by mistake and it went on to the next screen (rematch as it was a tie) - so i couldn't take a screenshot.
This brings me to request from you 2 important additions:
1 - Please add a triump sumary at the end of matches that sort of highlights the winning cards so you can count them, and understand who won AND WHY? (Please this is so important!!!)
2 - Also, if you can add a way to backtrack/return to previous screens (as if you click anything by mistake that's it, you cant go back unless you saved)
PD. If you can provide a walktrough at some point it'd be much appreciated.
I was able to take a screenshot this time - In this example the NPC starts the game with card #0 lower right corner -> I play then #1 (above it)
she plays upper right corner -> I play #2 (left)
she plays upper left corner -> I play #3 (below it)
Then she plays middle bottom -> I play #4 (lower left corner)
She plays center - end game.
HOW DID I LOSE??? all my cards beat her cards, yet only 2 of hers beat my first 2 cards (#1 and 2) ---- also on the overall math my cards beat more in all directions within the square.
is this a bug? - I dont get it, its so frustrating.
Hi CoE-World, thanks for playing the game!! Very happy you like it :)
Let's go by parts.
- You are playing an older version, if you want try https://deviantdreams.itch.io/echoescardsofdestiny-feb-2024-version it has a revamped arena UI and cards with higher resolution and more playable days. It also has a score track in the game so it's easier to keep tabs on the score
- That said I think it might be a bug that is also present in this new version, it was only reported to me last week :( so I'm working on a fix as we speak
- From what I've seen from the screeshot you should have won so it definitely seems like that bug. However don't forget the player going second starts with 1 point already as he places less one card. This is a little better explained on the newer version, but I definitely need to revamp the tutorial itself as a bit lacking instead
Try the newer version and see if it helps a bit since I think the bug is less prevalent there :)
However, I now know I was the one in the wrong as I had missunderstood the game.
Yesterday I decided to restart the game to review the game rules, and I noticed that it felt like the tutorial mainly focused on talking about how your cards must beat the oponent cards in value (in whichever direction is used) - HOWEVER, at the end of the tutorial it makes a rather quick/vague mention of what (I then relized) is the actual goal of the game >> to capture cards!
I had missed this completly, as the main focus of the tutorial was in explaining how it was important to beat the oponent cards in value (as the tutorial only shows an example of your card vs an opponent card), and it didnt even mention the change of color in the edge of the cards (I honestly hadn't even noticed it before)
- Yet the tutorial (of the version I played) missed a few things that I believe are important for players like me that haven't tried this type of game rules before:
1 - Emphasis on the goal to keep cards captured, and not just capturing them the one time (as ppl may think like me, that the goal is just about the card's value being the highest in the adjacent directions)
2- Explaining that ALL cards (both yours and the opponent's) can be recaptured. - (simple, yet super confussing if not clarified, as the card's thin color change can be easily ignored for simple minds like mine, hahaha - for real though.)
3- Finally, as you mentioned, maybe also an emphasis on the fact that at the end of the match the player that keeps a card in their hand (always 2nd player) will always have that 1 card counting as 1 more captured card to their favor.
Remember mate, it's people like me the reason why they always put instructions on the shampoos!
I will proceed to restart on the new version, thank you so much for your advise - I know this was a long comment, but its only because I really admire this game so far, I think is great - loving the MCs commented thoughts after getting to the bedroom at night showing us his current state of mind - obviously this is a visual novel, but nowadays most only focus on the game rather than the story - but this one is def on the right track - Thank you so much for that!
Please keep up the amazing (and amusing) work! - Cheers :)
I never realized I didn't mention that the point was to capture the cards or that can be recaptured. That was a major oversight. I re-read the tutorial part as someone who never played Triple Triad and your points are super onpoint!
I will make sure to revamp the tutorial for the next version (0.2.5) and input all the feedback you gave me on it. Again thanks for the very well organized feedback!! :) and I hope you enjoy the newer version even more!
That's strange, I've playtested in several devices and never encountered an error there. If you want further help join the discord and post the error image there, I'll try to troubleshoot it
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I wonder why my download is slow. It doesn't matter if I use the phone or the computer.
It says its available for android too but the option isnt there. Has it been removed?
Excuse me, is this game abandoned now? I don't want to appear impolite but I have to ask since there wasn't any update in the last months.
Downloaded the Mac Version.
After the tutorial, when exploring the city, I encounter an error where the screen turns orange and the game doesn't respond to any controls. It looked like a cool game though.
Unfortunately this very often happens, escpecially at the end of the latest chapters.
just ran into another error this time it was elara and it's the same situation as elowyn
I'm sorry, but an uncaught exception occurred.
While running game code:
ScriptError: could not find label 'gamelosselara2'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "engine.rpyc", line 279, in script
File "C:\Users\iworkman\Documents\MEGA\EchoesCardsOfDestiny-0.2.7.1S-pc2\EchoesCardsOfDestiny-0.2.7.1S-pc\renpy\ast.py", line 1698, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\iworkman\Documents\MEGA\EchoesCardsOfDestiny-0.2.7.1S-pc2\EchoesCardsOfDestiny-0.2.7.1S-pc\renpy\script.py", line 1103, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'gamelosselara2'.
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.1.24030407
Echoes 0.2.7.1S
Tue Sep 3 05:39:57 2024
Third time apparently the error is with all 3 of the girls in Courtesan's Palace
I'm sorry, but an uncaught exception occurred.
While running game code:
ScriptError: could not find label 'gamelossisla2'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "engine.rpyc", line 263, in script
File "C:\Users\iworkman\Documents\MEGA\EchoesCardsOfDestiny-0.2.7.1S-pc2\EchoesCardsOfDestiny-0.2.7.1S-pc\renpy\ast.py", line 1698, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\iworkman\Documents\MEGA\EchoesCardsOfDestiny-0.2.7.1S-pc2\EchoesCardsOfDestiny-0.2.7.1S-pc\renpy\script.py", line 1103, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'gamelossisla2'.
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.1.24030407
Echoes 0.2.7.1S
Tue Sep 3 05:44:06 2024
Ok, so i just downloaded the new version and I was able to pick up where I left off which was challenging elowyn to a card game for the second time and I wanted to see if something different was going to happen since I already won once against her but as soon as I lose this error pops up:
I'm sorry, but an uncaught exception occurred.
While running game code:
ScriptError: could not find label 'gamelosselowyn2'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "engine.rpyc", line 295, in script
File "C:\Users\xxxxxx\Documents\MEGA\EchoesCardsOfDestiny-0.2.7.1S-pc2\EchoesCardsOfDestiny-0.2.7.1S-pc\renpy\ast.py", line 1698, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\xxxxxx\Documents\MEGA\EchoesCardsOfDestiny-0.2.7.1S-pc2\EchoesCardsOfDestiny-0.2.7.1S-pc\renpy\script.py", line 1103, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'gamelosselowyn2'.
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.1.24030407
Echoes 0.2.7.1S
Sat Aug 31 22:43:32 2024
Is it because I'm using my old saves from 2.6 or has it just not been fixed yet?
Would really appreciate some advice about this.
Woops just remembered that this error popped up after I have beaten Elowyn twice (aka heart 2/3). and then lost to her the 3rd time.
welp just did my second playthrough on 2.7 and it still gave the error.
Hi there, could anybody give me a hint to find "Victor the Viper", Tnks!
The first time you have to go straight forward.
If you are unsure, safe after every step in general. But don't save if you come to the floor that leads to the mirror room - its a dead end and you'll start over automatically. This way you can reload and don't have to remember the chains of turns.
I have exactly the same problem, tried out a lot but idk how to continue
I only found out about the update 0.2.7 today. Since the new version isn't backward compatible with my savegames I have to restart all over again.
Is there a cheat code available for getting money so I don't have to do the "oddjobs" about 250 times again?
And another one:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
SyntaxError: invalid syntax (game/gameloss.rpy, line 49)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "gameloss.rpyc", line 49, in script
File "C:\Temp\EchoesCardsOfDestiny-0.2.6-pc\EchoesCardsOfDestiny-0.2.6-pc\renpy\ast.py", line 1842, in execute
if renpy.python.py_eval(condition):
File "C:\Temp\EchoesCardsOfDestiny-0.2.6-pc\EchoesCardsOfDestiny-0.2.6-pc\renpy\python.py", line 1207, in py_eval
code = py_compile(code, 'eval')
File "C:\Temp\EchoesCardsOfDestiny-0.2.6-pc\EchoesCardsOfDestiny-0.2.6-pc\renpy\python.py", line 1144, in py_compile
raise e
File "C:\Temp\EchoesCardsOfDestiny-0.2.6-pc\EchoesCardsOfDestiny-0.2.6-pc\renpy\python.py", line 1081, in py_compile
raise orig_e
File "C:\Temp\EchoesCardsOfDestiny-0.2.6-pc\EchoesCardsOfDestiny-0.2.6-pc\renpy\python.py", line 1073, in py_compile
tree = compile(source, filename, py_mode, ast.PyCF_ONLY_AST | flags, 1)
SyntaxError: invalid syntax (game/gameloss.rpy, line 49)
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.1.24030407
Echoes 0.2.6
Mon Aug 5 23:48:47 2024
[/code]
Here is another bug I found:
I'm sorry, but an uncaught exception occurred.
While running game code:
ScriptError: could not find label 'gamelosselena'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "engine.rpyc", line 171, in script
File "C:\Temp\EchoesCardsOfDestiny-0.2.6-pc\EchoesCardsOfDestiny-0.2.6-pc\renpy\ast.py", line 1698, in execute
rv = renpy.game.script.lookup(target)
File "C:\Temp\EchoesCardsOfDestiny-0.2.6-pc\EchoesCardsOfDestiny-0.2.6-pc\renpy\script.py", line 1103, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'gamelosselena'.
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.1.24030407
Echoes 0.2.6
Mon Aug 5 00:31:04 2024
Hello, I'm new to the game and it looks great. But I have a few problems (Version 0.2.7.1 - PC):
- If you click 'Back' in the Cards/Deck Menu two times, you go to the title screen and can lose progress
- Maybe add a 'Back' Button in the Quest/Romance Menu
- Multiple Dialogs in Thornwick cause Errors (You can skip those)
- After finishing the Sidequest i am stuck in Thornwick (Got Ores for Marcus, had fun with den Barmaid, found the sister and got ervery Bounty - expet the High grade)
Did i miss something?
Hi there, could you give me a hint to find "Victor the Viper", I have been stuck here for days and I just give up. Best Regards
Hey,
after taking the bounty for 'Victor the Viper' you can search the abandoned manor.
You will find him in the libary.
-- Spoiler --
Straight - Right - Left - Straight - Right - Search
Tnks a looooot!!!!!!
I am in the same boat, did you get this figured out?
No, I hope I can continue with the next update.
Been loving this game for a while, looking forward to each update. I enjoy collecting all the cards even if I don't use them, but now my game crashes every time I try to open the rare cards page. It says "grid overfull," which seems to mean I have more cards than expected. Hopefully in future updates the card menu gets a scroll feature so you can view the longer lists of cards properly. Anyway thank you for all your hard work and dedication.
two things have caused me to restart Echoes... 1. Opponents in the card game seem to have the ability to capture two cards the second being in a line with. not next to the capturing card) on the other side of the captured first card. And second, in the village invasion, the could capture a card with the same power as my card. A 5 captured a 5. Am I missing something in the game rules or is this a bug?
I want to like the game as it is basically sexy Triple Triad, but you can tell it's AI art by the numerous mistakes and oddities in each artwork and it really detracts from the game. It is also really hard to tell who has captured which card at a glance as the color is barely noticeable.
First off, I'd like to say how much I love the novel, it's simply wonderful - I also praise the poetic style of it's literature. I am just starting, but so far its a job very much well done so far mate (storywise).
That said, I do have a bit of a rant regarding the explanation of the card game mechanics, as I feel the tutorial was not clear enough and is not as intuitive as I thought it was - Initially i thought the game was simple, thinking cards played must beat the (OPONENT'S) adjacent cards in value - Yet, I just now played the 1st match against the fox red haired girl and I should have won as I beat 4 of her cards (whilst she only beat 2 of mine - I triple checked as it was so odd) - yet it said that it was a tie!
- After checking every way possible, I came to the conclusion that the only way for that to be possible is that her cards beating her own cards would count as well, giving her 4, (but that friendly fire didn't apply to my cards, otherwise I would have had 5 winning cards ??)
I ended up clicking the screen by mistake and it went on to the next screen (rematch as it was a tie) - so i couldn't take a screenshot.
This brings me to request from you 2 important additions:
1 - Please add a triump sumary at the end of matches that sort of highlights the winning cards so you can count them, and understand who won AND WHY? (Please this is so important!!!)
2 - Also, if you can add a way to backtrack/return to previous screens (as if you click anything by mistake that's it, you cant go back unless you saved)
PD. If you can provide a walktrough at some point it'd be much appreciated.
BACK AGAIN WITH SAME ISSUE
I was able to take a screenshot this time - In this example the NPC starts the game with card #0 lower right corner -> I play then #1 (above it)
she plays upper right corner -> I play #2 (left)
she plays upper left corner -> I play #3 (below it)
Then she plays middle bottom -> I play #4 (lower left corner)
She plays center - end game.
HOW DID I LOSE??? all my cards beat her cards, yet only 2 of hers beat my first 2 cards (#1 and 2) ---- also on the overall math my cards beat more in all directions within the square.
is this a bug? - I dont get it, its so frustrating.
Hi CoE-World, thanks for playing the game!! Very happy you like it :)
Let's go by parts.
- You are playing an older version, if you want try https://deviantdreams.itch.io/echoescardsofdestiny-feb-2024-version it has a revamped arena UI and cards with higher resolution and more playable days. It also has a score track in the game so it's easier to keep tabs on the score
- That said I think it might be a bug that is also present in this new version, it was only reported to me last week :( so I'm working on a fix as we speak
- From what I've seen from the screeshot you should have won so it definitely seems like that bug. However don't forget the player going second starts with 1 point already as he places less one card. This is a little better explained on the newer version, but I definitely need to revamp the tutorial itself as a bit lacking instead
Try the newer version and see if it helps a bit since I think the bug is less prevalent there :)
Thank you for the prompt response!
However, I now know I was the one in the wrong as I had missunderstood the game.
Yesterday I decided to restart the game to review the game rules, and I noticed that it felt like the tutorial mainly focused on talking about how your cards must beat the oponent cards in value (in whichever direction is used) - HOWEVER, at the end of the tutorial it makes a rather quick/vague mention of what (I then relized) is the actual goal of the game >> to capture cards!
I had missed this completly, as the main focus of the tutorial was in explaining how it was important to beat the oponent cards in value (as the tutorial only shows an example of your card vs an opponent card), and it didnt even mention the change of color in the edge of the cards (I honestly hadn't even noticed it before)
- Yet the tutorial (of the version I played) missed a few things that I believe are important for players like me that haven't tried this type of game rules before:
1 - Emphasis on the goal to keep cards captured, and not just capturing them the one time (as ppl may think like me, that the goal is just about the card's value being the highest in the adjacent directions)
2- Explaining that ALL cards (both yours and the opponent's) can be recaptured. - (simple, yet super confussing if not clarified, as the card's thin color change can be easily ignored for simple minds like mine, hahaha - for real though.)
3- Finally, as you mentioned, maybe also an emphasis on the fact that at the end of the match the player that keeps a card in their hand (always 2nd player) will always have that 1 card counting as 1 more captured card to their favor.
Remember mate, it's people like me the reason why they always put instructions on the shampoos!
I will proceed to restart on the new version, thank you so much for your advise - I know this was a long comment, but its only because I really admire this game so far, I think is great - loving the MCs commented thoughts after getting to the bedroom at night showing us his current state of mind - obviously this is a visual novel, but nowadays most only focus on the game rather than the story - but this one is def on the right track - Thank you so much for that!
Please keep up the amazing (and amusing) work! - Cheers :)
Wow, thanks for all the precious feedback!!
I never realized I didn't mention that the point was to capture the cards or that can be recaptured. That was a major oversight. I re-read the tutorial part as someone who never played Triple Triad and your points are super onpoint!
I will make sure to revamp the tutorial for the next version (0.2.5) and input all the feedback you gave me on it. Again thanks for the very well organized feedback!! :) and I hope you enjoy the newer version even more!
May I ask if there will be an Android version of this game in the future? :)
Yes! Sorry, missed your question. It is planned for the future. Around 2-3 months!
I was relieved when I heard this. I want this game to come out. The Android version is very fast :3 Oh, and the gameplay is very interesting.
In the cards and will be implemented in the future with the characters (optional, player will choose if he wants to or not)
Thank you!
As more days are added you will have more time to explore the town. I plan to expand the days more quickly in the future!
Thank you!!
Was the art in this game AI-generated?
Art was created with AI and photoshop.
it looks great! which ai?
game crashes on the first tutorial battle
What is the error? And what platform? Win, mac or linux?
windows,(might be my laptop not sure), on the tutorial,where you select cards,
That's strange, I've playtested in several devices and never encountered an error there. If you want further help join the discord and post the error image there, I'll try to troubleshoot it
Fixed the issue! You can try and redownload :)
thanks!!